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STUDY GAME DESIGN

AVAILABLE TO STUDY ON-CAMPUS, ONLINE, OR BLENDED

 

If you dream of a career as a Digital or Tabletop Game Designer, Narrative Designer, Character Designer, Interaction Designer, Level Designer, Game Producer or Director, this course is for you.

The Game Design course is perfect for students who want to enter the gaming world from a creative perspective. Embrace the fundamental idea of play—such as interactions between players, story, and rules—and create your own immersive gaming worlds. Learn the context behind contemporary gaming history, develop skills in interactive design, and apply this knowledge to a real-life capstone project.

Students are also encouraged to cast an inclusive and accessible eye over their studies, developing their understanding of community ethics, diversity, inclusive design, and the politics of games, so that they enter the industry knowing how to make it a safer space for future generations.

You will undertake fundamental units in User Experience, gaming culture, interactive narrative and interface design, writing for games, environment and character design, contemporary design history, design law and ethics, and game marketing.

Collarts offers students a variety of real-life industry experiences so that they are career-ready when they graduate. With the opportunity to create a capstone project, undertake industry placement, and develop a professional portfolio, students will leave the course prepared for a successful career in game design.

CLICK HERE FOR FEE INFORMATION
CLICK HERE FOR INTAKE DATES
CLICK HERE FOR INDICATIVE ENROLMENT NUMBERS

OPPORTUNITIES & EXPERIENCES

 

Enter the world of game design from a creative angle, learning about narrative, character, story and more

Learn about diversity and inclusion in the gaming industry to help build an accessible future

Develop your own professional career-ready portfolio of game design work

Get mentored by industry experts and collaborate with students from other creative courses

Study in our world-class creative spaces and classrooms across five campuses or study online

Get real-life experience through 60 hours of industry placement in the Bachelor course

No ATAR requirement and no individual subject or score requirements

Complete your degree in two years instead of the standard three

→  FEE-HELP available to eligible students (no upfront fees)

DISCOVER MORE ABOUT GAME DESIGN

HOW THE GAME DEVELOPMENT & ANIMATION INDUSTRY SURVIVED A PANDEMIC

COVID-19 has shaken up the workplace: work from home, import delays, remote interaction, the digital world. Some industries have suffered for it, but you might be interested to know that others, like the game development and animation & VFX industry, have thrived.

LEARN MORE
WHAT IT MEANS TO CHOOSE COLLARTS

Here at Collarts, we do things a little differently than other major universities and colleges. We call it The Collarts Way. It’s what makes us stand out from the crowd and why we’re proud to be the place where so many creative students have found their study home. When comparing your future study options, here's everything you should keep in mind about us.

LEARN MORE
AUSTRALIAN GOVERNMENT ANNOUNCES TAX INCENTIVE FOR HOMEGROWN GAMES

The Australian games industry is starting to make a name for itself on the global stage, growing to $3.4 billion in revenue during the COVID-19 pandemic, and the federal government has noticed. In an effort to bolster our homegrown game developers, the new Digital Economy Strategy—which aims to grow Australia into a leading digital player by 2030—includes new investment incentives to support business growth.

LEARN MORE

STUDENT TESTIMONIALS

"The good thing about Collarts is that it's completely specialised. If you want to focus on just one area, I could just focus on that area. I tailored the course to what I wanted to do."

STEPH CREEK

Animation & VFX Graduate, Moving Picture Company

A black and white image of a student facing a computer screen, only their back is visible. They are taking off their black headphones.

"Collarts helped me get closer to my dream. It's one of the only places that's made me feel like my ideas are valid and that it's okay to think differently."

JEMMA HOLLWAY

Digital & Social Media Graduate, Bolster Group

Two students smiling. One holds a hand of Exploding Kittens cards
BACHELOR

BACHELOR OF GAME DESIGN

 

The Bachelor of Game Design is perfect for students who want to understand the tools, cultural contexts, and design pillars to become creative game design professionals.

Experiment and explore game design as a creative practice, diving into the concept of play while developing your critical thinking around ethical and cultural debates in the gaming industry. You'll get the chance to playtest your skills throughout your studies, tie up what you've learned by producing a game design project, and develop your professional portfolio or complete 60 hours of industry placement.

The Bachelor degree can be completed in six trimesters (2 years) of full-time study or part-time equivalent.

 

THROUGHOUT THE DEGREE, YOU WILL

 

Enter the world of game design from a creative angle, learning about narrative, character, story and more

Learn about diversity and inclusion in the gaming industry to help build an accessible future

Familiarise yourself with a range of game design processes, tools, and platforms

→ Build your understanding of key ethical and cultural debates in the gaming sector to sharpen your decision-making skills

→ Playtest your knowledge with collaborative and individual hands-on game design projects

Develop a professional career-ready portfolio of game design work

Get mentored by industry experts and collaborate with students from other creative courses

Study in our world-class creative spaces and classrooms across five campuses or study online

Get real-life experience through 60 hours of industry placement

No ATAR requirement and no individual subject or score requirements

Complete your degree in two years instead of the standard three

→ FEE-HELP available to eligible students (no upfront fees), to learn more click here

 

The Bachelor and Diploma of Game Design are recognised under the Australian Qualifications Framework, accredited through CRICOS; CRICOS Code 110056B (2 years)/110057A (3 years) & 110060F (2 trimesters)/110061E (3 trimesters).

DIPLOMA

DIPLOMA OF GAME DESIGN

 

The Diploma of Game Design is perfect for students who want to learn the foundations of game design, from creative and technical knowledge to cultural contexts in the gaming industry. You'll also gain experience in the key conventions, systems, and processes of game design, exploring how play is an important factor in all.

The diploma can be completed in two trimesters (8 months) of full-time study and you have the opportunity to progress into the Bachelor Degree (subject to academic performance).

 

THROUGHOUT THE DIPLOMA, YOU WILL
 

 

Enter the world of game design from a creative angle, including interactive narrative design for games

Familiarise yourself with the foundations of game design processes, tools, and platforms

→ Build your understanding of collaboration and community engagement

Get mentored by industry experts and collaborate with students from other creative courses

Study in our world-class creative spaces and classrooms across five campuses or study online

No ATAR requirement and no individual subject or score requirements

Complete your degree in two years instead of the standard three

→ FEE-HELP available to eligible students (no upfront fees), to learn more click here

 

The Bachelor and Diploma of Game Design are recognised under the Australian Qualifications Framework, accredited through CRICOS; CRICOS Code 110056B (2 years)/110057A (3 years) & 110060F (2 trimesters)/110061E (3 trimesters).

ELIGIBILITY & ADMISSION REQUIREMENTS

ADMISSION REQUIREMENTS

 

Applicants will need to attend an admissions interview. You will be asked questions about your experience, background, and interest in the course and/or industry

 Applicants are required to present a 300-word statement of engagement with game design OR a portfolio of their creative work

 

ELIGIBILITY REQUIREMENTS

 

DIPLOMA APPLICANTS

Applicants are required to successfully complete VCAL, VCE, IB, or state/international Year 12 equivalent. If students have not completed the year 12 requirements, they must be at least 20 years of age

The Diploma can be used as a pathway into the Bachelor degree

There are no ATAR minimum or subject requirements

 

BACHELOR APPLICANTS

Applicants are required to successfully complete VCE, IB, or state/international Year 12 equivalent

VCAL students are not eligible for the Bachelor until they have successfully completed the diploma

If students have not completed the year 12 requirements, they must be at least 20 years of age

There are no ATAR minimum or subject requirements

 

WORK & LIFE EXPERIENCE APPLICANTS

If none of the above qualifications have successfully been completed, applicants must be 20 years of age or older with 2 years of work experience to apply

 

HOW TO APPLY

 

Non-Year 12 applicants may apply directly on the website, and a Future Student Advisor will be in touch to arrange an interview

Year 12 applicants must apply through VTAC. VTAC opens in August each year. Place the appropriate Collarts course into one of your preferences and a Future Student Advisor will be in touch to arrange an interview

KEY INFORMATION

key_1
Start Dates
February, May, and September
Abacus illustration
Number of Units
8 in Diploma
24 in Bachelor
key_3
Duration
Diploma 8 Months
Bachelor 2 Years
Or Part-Time Equivalent
key_4
Study Mode
On-Campus, Online or Blended
Student Support
Free Access to Wellbeing & Academic Support
key_6
Industry Placement
60 Hours of Practical Placement
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FEE-HELP
Available
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Transparent Fees
$2,502.90 per unit
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International Fees
$2,916 per unit

COURSE STRUCTURE

Delivery Mode - On-Campus, Online, Blended
FIRST YEAR CONTEXTS PRINCIPLES PRACTICE INDUSTRY AWARENESS
Trimester 1 Introduction to Game Studies Foundational Game Elements UX: Designing for Play Critical Thinking
Trimester 2 Game Cultures & Communities Interactive Narrative Design Interface Design Critical Survey
Trimester 3 Serious Games Writing for Games 1 Environment Design Human-Centred Design + Elective
SECOND YEAR CONTEXTS PRINCIPLES PRACTICE INDUSTRY AWARENESS
Trimester 1 Contemporary Art, Design & Cultural History Writing for Games 2 Character Design Creative Industries Journalism + Elective
Trimester 2 Design Law, Ethics & Regulation Game Marketing: Business & Audience Game Design Capstone Development Group Project + Elective
Trimester 3 Creative Entrepreneurship Game Design Capstone Project Game Design Capstone Project Industry Placement (60 hours) or Professional Portfolio

OUR CAMPUSES

Wellington St Campus

208 Wellington St, Collingwood VIC 3066

OPENING HOURS

Mon-Fri – 8:30am-10pm
Sat – 9am-5pm
Sun – 10am-4pm

George St Campus

2/156 George St, Fitzroy VIC 3065

OPENING HOURS

Mon-Thu – 8:30am-8pm 
Fri – 8:30am-5pm 
Sat-Sun – Closed

Cromwell St Campus

67/69 Cromwell St, Collingwood VIC 3066

OPENING HOURS

Mon-Fri – 8:30am-8pm 
Sat-Sun – 10am-4pm

Brunswick St Campus

209 Brunswick St, Fitzroy VIC 3065

OPENING HOURS

Mon-Fri – 8:30am-10pm
Sat – 9am-5pm
Sun – 10am-4pm